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Answer by towerer

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Actually there is a third way, which is to make a prefab and place them by a script when the game starts. I had done a spiral around a circle this way (think of a spiral stair that itself has a curvature). Can be done with simple transform.Translate and transform.rotate. Or adjusted when instantiating, by instantiating them a bit higher and a bit rotated you can obtain a nice spiral


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