Use a simplified mesh for the collision mesh. For example, a ramp would be fine for collision (and more pleasant to walk up/down) rather than using every step. So you have a mesh for display and another mesh for collision.
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Use a simplified mesh for the collision mesh. For example, a ramp would be fine for collision (and more pleasant to walk up/down) rather than using every step. So you have a mesh for display and another mesh for collision.